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Program Structure I
Modules |
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Curriculum |
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Chart
of competencies Vs. the modules.
The following links will come after clicking on the chart.
Initiation Module – What is Innovation?
An introduction to concept of innovation and its context and
scope as an integral function of business in today’s highly
competitive and volatile market. |
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Module 1: Ethnography and User Research
In this module participants will learn the rationales,
strategies and methodologies of User Research. The module will
include topics like anthropology, sociology, psychology,
semiotics, cultural analysis, and context research. Participants
will learn how to use methodologies like observation,
interviews, focus groups etc to get maximum insights.
Participants will also understand how to best utilize
photography, video recoding etc in a user study. |
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Module 2: Human Factors
This module concerns the design of systems, products, and
services to make them easier, safer, and more effective for
human use. It emphasizes principles and concepts, and profiles
examples of applications. This course is a broad survey of human
factor topics important to researchers. The course tries to
understand relationship between product and service design and
cultural values and behavior. |
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Module 3: Analysis
In this module participants will be exposed to the different
methods of analyzing data, defining problems and identifying
patterns and insights. Some of the techniques that will be
covered are diagrammatic techniques for process and
organizational description, cognitive task analysis, flow
analysis, user profiling, cross cultural comparisons, long range
forecasting, scenario building etc. |
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Module 4: Ideation and Co-creation
This module will help participants to open their minds to the
user of their intuition, guide them with methods of thinking of
alternative ideas to address problems. Participants will be
exposed to methodologies of conducting a structured
brainstorming focused on specific problems and their solutions. |
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Module 5: Prototyping
This module offers participants a broad exposure to prototyping
methods. Participants also learn about the social and political
issues involved in bringing prototyping into the
product-development lifecycle. Participants will acquire
competencies like quick prototyping, scenario building,
storytelling, effective communication and feedback
understanding. |
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Module 6: Business Planning and Managing Innovation
In this module participants will understand the process of
creating and developing business opportunities. Participants
will also understand the importance of managing and documenting
the innovation process. The course stretches all the way from
the pre-idea stage, to the creation of the business ideas,
identification of market demand and competitive analyses and
finally to issues surrounding the actual branding and launch of
the product or service. |